#ifndef GAMEOVER_H
#define GAMEOVER_H
#include<QDebug>
#include <QWidget>

namespace Ui {
class gameover;
}

class gameover : public QWidget
{
    Q_OBJECT
signals:
    void replay();
    void gg();
public:
    explicit gameover(QWidget *parent = nullptr);
    ~gameover();

private slots:
    void on_pushButton_clicked();

    void on_pushButton_2_clicked();

private:
    Ui::gameover *ui;
};

#endif
